I took this class earlier in the year and thought it was really helpful in thinking through the issues around enterprise gamification. The earliest lessons helped define terminology and behavior around tools. At the end the instructor delved back into design strategy and provided some helpful templates for laying out challenges and rewards. There is at least one video specifically on enterprise and business use, and those materials are not as easy to come by.
During one of the assignments everyone in the class downloaded "Plants and Zombies" to think critically about entering a new gaming environment. I thought the exercise was useful in framing the training materials for our Jive launch and reconnecting to those user fears around-- What environment am I in? How do I navigate? What is a win state? etc.
Thanks Melissa. I'm glad I'm not wasting my money!